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How do you implement spatial anchors in a cross-platform XR app?
Asked on Dec 07, 2025
Answer
Implementing spatial anchors in a cross-platform XR app involves using frameworks like AR Foundation in Unity or OpenXR in Unreal Engine to manage persistent world-locked points. These anchors allow virtual objects to maintain their position relative to the real world across different sessions and devices.
- Choose a cross-platform XR framework like Unity's AR Foundation or Unreal's OpenXR plugin to support spatial anchors.
- Implement anchor creation and management using the framework's API, ensuring compatibility with both ARKit and ARCore.
- Persist anchor data using cloud services or local storage to enable cross-session and cross-device consistency.
Additional Comment:
- Ensure that the app requests necessary permissions for camera and location access.
- Test anchor stability and accuracy across different environments and lighting conditions.
- Consider using cloud anchor services for enhanced cross-device synchronization.
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