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    How does Unreal XR handle motion smoothing differently from Unity’s XR pipeline?

    Asked on Thursday, Oct 30, 2025

    Unreal XR and Unity's XR pipeline both offer motion smoothing techniques to enhance the visual experience in VR by reducing perceived motion blur and maintaining frame rates. However, they implement t…

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    What optimizations are available when building large projects with Unity XR for mobile headsets?

    Asked on Wednesday, Oct 29, 2025

    When building large projects with Unity XR for mobile headsets, optimizing performance is crucial due to hardware constraints. Key optimizations include efficient use of rendering techniques, asset ma…

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    How does Unity’s AR Foundation simplify plane detection across both iOS and Android platforms?

    Asked on Tuesday, Oct 28, 2025

    Unity's AR Foundation provides a unified API for developing AR applications that work seamlessly across both iOS and Android, simplifying plane detection by abstracting platform-specific details. It a…

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    What are the most reliable methods for ensuring accurate anchoring systems across multiple room scans?

    Asked on Monday, Oct 27, 2025

    Accurate anchoring in XR environments, especially across multiple room scans, requires robust spatial mapping and persistent anchor systems. Utilizing frameworks like AR Foundation in Unity or ARKit/A…

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